Since Rangers will be one of the more likely units to be assaulted by enemies, Specialists naturally make a good ally to back them up. Restoration (active): Allows the GREMLIN to heal or revive allies remotely, though only has a single-use per mission.Revival Protocol (active): Allows the GREMLIN to remove the status conditions Disoriented, Stunned, Panicked, or Unconscious from an ally.Medical Protocol (active): Allows the GREMLIN to heal or stabilize allies remotely, though only possesses a single use for this (but will be recharged automatically if the Specialist has a Medkit equipped).Aid Protocol (active): Sends the GREMLIN flying robot to an ally to give them a Defense bonus until the next turn.Caused by Repeater upgrade.Easily the best support class out of the base game units, Specialists can heal and buff allies better than anyone due to many skills geared towards helping others. Enemies attacked by a concealed unit cannot dodge.Įxecuted: The unit is killed instantly, no matter the health. Spotted: This unit is not concealed anymore.Ĭoncealed: This unit is not noticed by the enemy. Medkit doesn't grant immunity to this status effect. After death, the unit becomes a cocoon which gives life to up to three Chryssalids if not destroyed. The XCOM Project, Earths last line of defense, was decimated by the invaders, and world leaders quickly ordered a ceasefire in the hopes of negotiating a surrender. Twenty years have passed since the aliens launched a devastating invasion of Earth. This poison status is permanent, unless healed by a Medkit. XCOM 2 is the 2016 sequel to XCOM: Enemy Unknown, developed by Firaxis Games. Medkit grants immunity to this status effect.Ĭhryssalid Poisoned: Caused by Chyrissalids. Poison lowers Mobility and deals randomized damage between 1-3. Poisoned: The unit is temporary poisoned. The unit also recieves randomized damage between 1-3 each turn. Stack the effects with Field Medic and a secondary Medkit in your equipment and the Specialist can heal up to 4 times per mission making them vital when engaging. Otherwise, leads to death.īurning: The unit is temporary set ablazed, unable to attack, or use abilities. Although Combat Protocol can be potent against enemy mechanical units you will almost ALWAYS need a Specialist with Medical Protocol in your squad. Mind Control + Panic + My solders missing point blank while aliens hit from across the map + the objective being in the middle + all the aliens frankly having FAR too much HP not a great time. Suppressed: The unit's Aim is lowered and if moved, will trigger a reaction fire.īleeding Out: The unit has a limitted time to be stabilized. Is it me, or is the first mission brutally hard NicoGrimm 6 years ago 1. Panic: The unit does a random action and is unable to make any move for the next turn. You’ll need to call the shots and make sure the mission is completed, whether you’re. If the controller dies, the unit will be restored. XCOM 2 puts players in the role of a Commander overseeing a battlefield with turn-based strategy combat.
Mind Controlled: The enemy controls this unit. Stunned 2: The unit is stunned and is unable to make any moves and actions temporary.ĭisoriented: The unit's Aim is lowered and cannot use abilities, such as melee attacks. Stunned 1: The unit has one less action point to spend on the next turn. During combat, enemies and XCOM soldiers can inflict various status effects to each other, which may put the unit in advantage or disadvantage.